About me

I'm Tristan, a technical contractor focused on game development.

I build real-time gameplay systems and production-ready Unity features for your ideas.

What i'm doing

Clients

book outline

Experience

  1. TaiFits

    2026 - Present

    Web Developer & Consultant

  2. CodeAlgo Academy

    2025 - Present

    Lead Game Developer & Advisor

  3. Fairfield Audio

    2024 - Present

    Video Editor

  4. Patchbay Games

    2023 - Present

    Technical Director & Programmer

  5. Hyundai Motor America

    2024 - 2024

    Video Editor

  6. MP4U

    2022 - 2023

    Software Programmer

  7. Divergent Realities

    2022 - 2022

    Game Developer

  8. Exocubic Games

    2020 - 2023

    Game Developer

Projects

Game Development

Your game needs a developer who actually finishes things. I've shipped commercial titles, built complex systems from scratch, and directed teams through full production cycles. If it runs in Unity, I can build it.

What I offer

  • unity icon

    Unity Development

    Custom gameplay systems, mechanics, AI, UI, and architecture. Clean C# code you can maintain after the contract ends. No spaghetti, no shortcuts.

  • vr icon

    VR / AR Development

    Physics-based VR interactions, hand tracking, locomotion systems, and XR deployments. I've built body IK, whiteboard systems, and cable physics from scratch.

  • multiplayer icon

    Multiplayer & Backend

    PlayFab integration, leaderboards, inventory systems, matchmaking, and networking. Built for shipped titles, not just prototypes.

  • direction icon

    Technical Direction

    Architecture reviews, code audits, and technical consulting. I've been lead dev on commercial projects. I know what makes a codebase survive production.

Tech stack

  • Unity
  • C#
  • VR / XR
  • Mobile
  • Multiplayer
  • WebGL

Recent work

Have a game in mind?

Whether you need a feature built, a prototype made, or a technical lead for your full project. Let's talk.

Let's build it →